
This is another environment project it wasn't created for any specific game engine. This is the default lighting scheme for this environment rendered in Mental Ray. I used several methods modeling some of the details in and also using normal maps for the sides of the walls.

Sci Fi Alternate Lighting Scheme This is another environment project it wasn't created for any specific game engine. This is the "On Alert" lighting scheme for this environment rendered in Mental Ray. I used several methods modeling some of the details in and also using normal maps for the sides of the walls.
